In the past mentors have set the foundation. Hopefully the team leader will set it next time. Last year the feedback was lacking, but the entire team, mentors and students, provided it to each other verbally. Once again the entire team provides friction with our interactions.
Some satisfiers are building stuff, solving problems, resolving problems, Ultimate Frisbee breaks, and of course food. Some motivators that I see pushing people is we only have 6 weeks, wanting to win, and enjoying what they are doing.
As a team I would say we are somewhere in the middle. We have different people who want different things from robotics. Some want to win, some enjoy working, and a few want screw around, but we all want a winning robot. As a team I would say we want the best robot but don't have infrastructure or work environment to do it.
I will try to implement Scrum and other methods that should reduce the amount of debating and increase efficiency. One of these methods is testing many versions and modular assembly scrum teams.
"Find ways to make people's work more challenging, interesting, and rewarding." One of the problems we had last year was not enough people had jobs or could work on something. If we used a scrum board we could have time to test more ideas, we wouldn't have to many people on one project, and all this would happen faster.
Summary: I learned in order to improve yourself and others you must set the standard, get feedback, then provide friction to keep the change going. Also I learned you should make peoples work enjoyable, recognize good performance, and give everyone a useful purpose to fulfill.